
“What separates Collapsed from free-to-play games is the depth of the levelling system and the complexity of random spawning in the dungeons.” The various traps found in each random map or level also add to the stressful situation when I had to dodge and weave through laser gunfire, swirling death traps and sticking to walls to prevent myself from getting impaled on spikes. For example, Reaper seems to be the most balanced character, in terms of ranged and melee attacks, so playing as this class character would be the easiest.īut when I switched to the Warrior class, the gameplay got a little more difficult as short-range and melee attacks allow players to get closer to killing more monsters, but at the risk of getting hit more. I noticed the classes are suited for different levels of playstyle-not sure if this was intentional. The four options of characters are meant to mimic the Four Horsemen of the Apocalypse: Reaper, Devourer, Warrior and Pest. To delve more into the complexity of Collapsed, there are four different classes to this shoot-and-slash dungeon crawler.
